Track: Holotropic Art as an Expression of Inner Process
Here We Go Again®: Playing for a Change with Grof's Cartography and Planetary Archetypes!
By learning about these landscapes and the archetypal qualities attributed to the outer planets in a nonthreatening environment, we can begin to play with change, instead of being played by it! By getting used to the archetypal nature of change, and its eternally returning guises, in a playful way, when change happens, we can recognize and label where we are. This lowers the threat response, and we can respond rather than react. Through play, we can pick appropriate archetypal assets to either help or hinder us depending upon which terrain we are in.
This unusual form of Holotropic art continues to work its magic as it keeps eternally returning in different contexts!
Track: Inner Ecology, Collective Psyche and Social Transformation
Workshop: Movies as Mysteries: Using the Power of Popular Culture to Transform Consciousness
Our present moment mirrors the tumultuous times of the Hellenistic era in ancient Greece. Then, as now, new technologies disrupted and destabilized existing cultural structures, causing massive cultural change. Old containers and meanings no longer worked. As their world rapidly changed, people, too, thirsted for personal transformation.
In Pre-Hellenistic times, death anxiety was contained by communal consciousness [the individual died, but the group lived on], but with the advent of more individually focused consciousness, death anxiety massively increased as people were thrown back upon themselves. The Mystery traditions came about to help individuals to deal with this massive cultural change, helping individuals transform through rituals of death and rebirth that helped relieve death anxiety, as people participated directly in the transformation process. In this way, the Mysteries essentially democratized shamanism.
Shamans are masters of transformation, having experienced it themselves, often through involuntary initiations, qualifying them to assist others in the process through powerful rituals. Our modern, dissociated, hyper-independent selves are similarly adrift in a time of even more massive change, and our consciousness needs to transform. Why not harness the same power that worked for our ancestors?
This death/rebirth archetype is at the heart of the cosmos and our own birth process, the ritual process also shares the same archetypal structure—and so do movies! Popular culture and our modern entertainment industry stem from these same shamanistic roots.
From current neuroscience and emotions research to ancient anthropological evidence and Grof’s cartography of the psyche, this experiential workshop uses examples from popular culture to explore the transformative potential of movies and other forms of entertainment to harness the power of their shamanic heritage to create ecstatic experiences of death and rebirth to transform consciousness.
Karey Pohn, JD, PhD, PCC is and author, entrepreneur, and researcher, as well as an executive coach/consultant. Her PhD is in Depth Psychology from Pacifica Graduate Institute and the research focus was the organizing principles of play and creativity. Her artistic dissertation appeared as a website: Playing the Cosmic Game: Exploring Play's Archetypal Aspects Through the Kaleidoscope of Culture (based on the work of Dr. Stanislav Grof, her chair). It shows how this universal death/rebirth archetype is truly at the heart of the cosmos using the myth of Shiva's dice game, quantum physics, and chaos theory; and how it plays out in popular culture with Disneyland and the films Mary Poppins and Chicago.
Karey wrote Annie Sullivan and the Creation of Consciousness using the film The Miracle Worker to explore the archetypal field of transformation. She also has an executive masters in Neuroleadership; and her thesis examines neuroscience principles behind Disneyland's success.
Karey is a founding director and officer of The Grof Foundation, and her board game, Here We Go Again, was inspired by a Holotropic Breathwork session, and is currently being transformed into a digital format.